So of the four classes I've been too this week of this, my second-to-last quarter, the most interesting promises to be my Motion Capture class. The school actually got a motion capture studio (a small one.. but still) for us to use! Move over Andy Serkis because I'm so going to get my motions captured!
Screw you guys! I will not be left behind because I'm not a big computer dork like everyone else. So, as I was regaling Mr. Turner earlier today (I still have trouble not calling him peccaui) I spent the greater...
Wired has a little report on incidents where gamers sense of reality starts to blur. If you're at this site, I'm sure this is nothing new for you. Who hasn't had this kind of feeling after being immersed in a...
...by Steven L. Kent sucks. I still have have half a Carmack interview and a section about the game making tools to read, but I think I've read enough to know that the book stinks.
Maybe I was hoping for too much. It's a book about id (the subject of my favorite book about the industry, Masters of Doom) and it was written by Steven Kent (the author of my second favorite book, The Ultimate History of Video Games) (Both books are terrific, by the way).
This article isn't endorsing Silent Hill 4 in any manner, but it is the embodiment of my Silent Hill 4 gaming experience. For the record, I agree whole heartedly with Mr. Riley's Silent Hill 4 review.
There's a new in-game camera in GTA San Andreas, and it gives the player a new method of play: the ability to save screenshots. And with a game like San Andreas you can bet that most of those moments will never happen again.
Those with eagle eyes will notice something different. I'm not wearing cargo pants. Also, you might detect a slew of new names. They aren't really new. They're the same people that you've been ignoring for months now! Click through, match the names with the faces and win big prizes, such as a walk through the history of The New Gamer, and insight into our tapeworm-riddled minds!
Some have said "You put aside Grand Theft Auto: San Andreas so you could finish Sly 2? What kind of crazy man are you?" And I say "I'm a man who likes to get things done." I think it should be pretty obvious that I just don't know when to quit.
My standard complaint about survival horror games, as you well know, is that there are never enough to go around. Clearly, such is not the case with 3D hack n' slash.
This game clearly highlights that quantity is not necessarily a good thing.