Home

FEAR (PC)

Read 'FEAR (PC)'

After seven+ years of living in the gutter as far as computers are concerned I finally went out of my way to buy a nice little machine. I immediately set out to play faux-survival horror FPS F.E.A.R. I can think of few better ways to christen a new computer.

Animal Crossing DS: Winter fun

Read 'Animal Crossing DS: Winter fun'

It's deep into the middle of winter in The City. As I navigate Bartleby through the cold empty forests at 1:30am in an attempt to shake furniture out of some fir trees (don't question it... ) I decide that I...

Boobs: The Return!

Read 'Boobs: The Return!'

Some long time ago I made a promise to one G. Turner, and the population of The New Gamer as a whole. I would never use this function while I was not under the influence of the sweet alcohol that...

Will the Liberty City Port have all featuers?!

Read 'Will the Liberty City Port have all featuers?!'

So I get word that Rockstar is porting GTA:LCS to the PS2. Well damn, there goes argument #1 for having a PSP....

Gun & the Two Minute Rule

Read 'Gun & the Two Minute Rule'

Move 'em on, head 'em up. Head 'em up, move 'em out.

My TNG New Year's Resolutions

Read 'My TNG New Year's Resolutions'

I'll give you a hint: it has to do with games and this site!

I WANT YOU!

Read 'I WANT YOU!'

A little over a week ago I posted about an idea I had to showcase how people play Gradius. The "demo" video was basically me playing Gradius a bunch of times and layering those runs on top of each other.

Well... that's not nearly the true goal of the video.

"Interactive Fractals"

Read '"Interactive Fractals"'

So there was this idea posted over here about averaging gameplay. The basic idea is too take a variety of runs of a video game, like completing World 1-1 of Super Mario Bros, played by a bunch of people, and merging the results to get some sort of median gameplay. To see "how people, on average, react to that first goomba" as the author puts it.

It struck me as an interesting concept... but complicated and with many pitfalls.

But after some thought I considered a simple solution...

Best in Show

Read 'Best in Show'

So some months ago, as part of finishing college, I was part of a Portfolio Show. Basically each graduating student gets a booth where they set up a table to feature their best work. Fashion students show off their clothes, design students show off logos and print, animations students show off 3D models and, well, animations, game art students show off a mod project...

Who Said We'd Have 'Toy Story'-Quality Visuals?

Read 'Who Said We'd Have 'Toy Story'-Quality Visuals?'

Enter any forum thread 'discussing' and 'speculating' the merits of next-generation consoles and you inevitably will hear someone state that Sony said the PS2 would be pumping out visuals on par with Toy Story. This, of course, is meant to...

Broadcast Games: Recent Mainstream Television Gaming Coverage

Read 'Broadcast Games: Recent Mainstream Television Gaming Coverage'

Television has, believe it or not, been covering more in gaming than just the Xbox 360 this past month.

Museum of Seaman

Read 'Museum of Seaman'

Dude, if I boot up my Dreamcast (which is impossible since my friend hasn't given me the cables for it yet!!) will my neglected Seaman look like this...

Gitaroo-Man, Devil of Pain

Read 'Gitaroo-Man, Devil of Pain'

My pinky finger is killing me. I don't even use my pinky for Gitaroo-Man. I think it's just freaked out. It sees the brutality that I put my thumb through mashing on buttons and zipping from Circle to X to...

Viewtiful Joe: Double Trouble (NDS)

Read 'Viewtiful Joe: Double Trouble (NDS)'

Double Trouble's new features are enough to impress any film fan, at least until they play the game.

SORRY WE CANNOT ACCEPT YOUR GAME DOCUMENT

Read 'SORRY WE CANNOT ACCEPT YOUR GAME DOCUMENT'

Do you realize that years ago, people were able to send in game ideas to companies and they would actually look at it. It doesn't end there.

Syndicate content