Hmm... The link to the sample doesn't seem to work. Cool article, though. I started playing the arkanoid clone Super DX Ball recently, and had a similar experience. Something about the black backgrounds and cool blippy but marose music. I think that puzzle games often are (when carefully produced) very emotionally resonant. Maybe its because, with such simple themes and contol methods, the atmosphere in the game really has a chance to shine.
#1 TrueTallus Jul 12, 2006 02:46pm
Hmm... The link to the sample doesn't seem to work. Cool article, though. I started playing the arkanoid clone Super DX Ball recently, and had a similar experience. Something about the black backgrounds and cool blippy but marose music. I think that puzzle games often are (when carefully produced) very emotionally resonant. Maybe its because, with such simple themes and contol methods, the atmosphere in the game really has a chance to shine.