Bought the game last year, but was too busy and was able to play this side quest just recently. Was so genuinely disturbed that I had to search the interwebs about it, which led me to this blog.
Was so genuinely angry at seeing the bodies. Legendary Dashwood and the kindly old woman? Nooooohhh!!!
Then all the ghouls seem to be thanking Roy since they think he was the one who let them live in Tenpenny. Roy's girlfriend's "they all had it coming" retort. Finally, Roy's attitude at me, asking why he should justify his "bloodbath" to a "smoothskin", and telling me to get lost before he changes his mind about me.
So I whipped out my scoped magnum, and sans-VAT, shot a round through his murderous head. THAT sure changed his mind. Hunted down his bigoted girlfriend and changed HER mind. Then went down and threw a couple of grenades into Michael's store.
After all that carnage, I realized that the game actually succeeded in pushing the right buttons for me to react in such a way. Bravo.
I guess the best way to play this scenario would be to get the side quest where I am given a reward for shooting Tenpenny in the head. Then I'll kill Roy in his sleep thinking that hypothetically this will prevent him from taking over the tower and killign everyone in it.
The limited options we gamers are given in this quest is really disappointing to say the least. Seems that the game designers were too lazy to add more depth to it, and it comes across as a "prank" to get us to feel bad about doing something good.
#1 Anonymous_in_Manila Jan 15, 2010 04:27am
Bought the game last year, but was too busy and was able to play this side quest just recently. Was so genuinely disturbed that I had to search the interwebs about it, which led me to this blog.
Was so genuinely angry at seeing the bodies. Legendary Dashwood and the kindly old woman? Nooooohhh!!!
Then all the ghouls seem to be thanking Roy since they think he was the one who let them live in Tenpenny. Roy's girlfriend's "they all had it coming" retort. Finally, Roy's attitude at me, asking why he should justify his "bloodbath" to a "smoothskin", and telling me to get lost before he changes his mind about me.
So I whipped out my scoped magnum, and sans-VAT, shot a round through his murderous head. THAT sure changed his mind. Hunted down his bigoted girlfriend and changed HER mind. Then went down and threw a couple of grenades into Michael's store.
After all that carnage, I realized that the game actually succeeded in pushing the right buttons for me to react in such a way. Bravo.
I guess the best way to play this scenario would be to get the side quest where I am given a reward for shooting Tenpenny in the head. Then I'll kill Roy in his sleep thinking that hypothetically this will prevent him from taking over the tower and killign everyone in it.
The limited options we gamers are given in this quest is really disappointing to say the least. Seems that the game designers were too lazy to add more depth to it, and it comes across as a "prank" to get us to feel bad about doing something good.