"They're like crosswords because once you've beaten the game, you've solved all its possibilities."
This specific quote just struck a nerve with me as being so incredibly ignorant of games as far back as At Least the Playstation.
I can't count how many times I've gone back and played old games, only to discover something about the gameplay, characters, stages, or even music that I never did before. If I were to use his definition, and that fact, of course I'd be able to consider videogames as art.
But honestly, I believe art to be wholly relative, and for my intents and purposes, games are very much artistic. Aside from the obvious visual, and at times psychological, appeal, the fact that games can vary so much between masterpiece and utter flop shows how much can go into making a game, and how much can be left out.
#1 WholeFnShow Aug 23, 2007 03:07am
"They're like crosswords because once you've beaten the game, you've solved all its possibilities."
This specific quote just struck a nerve with me as being so incredibly ignorant of games as far back as At Least the Playstation.
I can't count how many times I've gone back and played old games, only to discover something about the gameplay, characters, stages, or even music that I never did before. If I were to use his definition, and that fact, of course I'd be able to consider videogames as art.
But honestly, I believe art to be wholly relative, and for my intents and purposes, games are very much artistic. Aside from the obvious visual, and at times psychological, appeal, the fact that games can vary so much between masterpiece and utter flop shows how much can go into making a game, and how much can be left out.